1.20b Avetica & The Tree of Life


Patch Notes

v1.10b

        Eraa’s Switches and Variables - 300-500 // To prevent event errors from now on

-Database:

    -KAWAII, 

    ✔️-Updated img > characters

    ✔️-Updated img > tilesets

    ✔️-Updated img > pictures

    ✔️-Removed old starcards from img > pictures ((Please delete files 0001 - 0052))

    ✔️-Updated audio > me 

   

    ✔️-Added js > plugins > MOG_TrPopUpBattle

    ✔️-Added js > plugins > MOG_Theatrhythm

    ✔️-Added img > Theatrhythm

    ✔️-Added js > plugins > MOG_ActorHud

                MOG_GoldHud

                MOG_PartyHud

    ✔️-Added img > actorhud

    ✔️-Updated img > system

    ✔️-Added img > partyhud

   

-System:

    ✔️-Added Tileset: Enchanted_Woods

   

    ✔️-Added Plugin: MOG_TrPopUpBattle

   

    ✔️-Added Plugin: MOG_Theatrhthm

✔️-Added Switch 0304 Rhythm_Result

✔️-Added Plugin: MOG_ActorHud

            MOG_GoldHud

            MOG_PartyHud

-Items/Armor/Weapons:

    ✔️-Added Item: 0031 Card Album

-NPC Events: 

✔️-Test Hub: Triple Triad DevTutorial Events have been added for dev reference and playtest

✔️-Test Hub: Several test npcs added as WIP

✔️-Test Hub: Updated spawn mod event

✔️-Thieves Guild > UndergroundWesternCorridor: Updated Mii’tra event

✔️-Thieves Guild: Added block events to stop players from walking through walls







-Maps:

    ✔️-Added Map: enchanted_woods_test

    ✔️-Updated map: Thieves Guild > UndegroundWesternCorridor, added little gate for shop

   

Patch Notes

v1.10c

        Eraa’s Switches and Variables - 300-500 // To prevent event errors from now on

-Database:

    -KAWAII, 

    ✔️-updated img>actorhud

    ✔️-updated img>overlay ground/shadows/par

    ✔️-updated img>partyhud

    ✔️-updated img>system

    ✔️-updated img>characters

    ✔️-updated img>pictures

    ✔️-updated img>animations

    ✔️-Updated Plug-in: Yep_X_TurnOrderDisplay

   

-System:

    ✔️-Added Switch 0305 Den Mother

    ✔️-Added Tileset0012: Overworld_Forest

    ✔️-Added Tileset0013: Forest_Dungeon(?) idr what I called it xD

    ✔️-Added Skill 0089

    ✔️-Updated Skills 0080-0083

    ✔️-Updated Skill 0065

    ✔️-Updated Skill 0090, 0094

    ✔️-Added Animations 0153-0155

    ✔️-Added States: 0063-0065

    ✔️-Updated Class 0002-0004

    ✔️-Added Class 0007 (Hero) upon completing Foraminis and returning to Ivor, Yoshiko will acquire Heroic status ICly, notifying the player that her being a Hero now, she can learn different Heroic Stances (forms of combat assumed during ((or before battle)) which gives her different stat perks). These stances will be in Yoshiko’s new ‘magic skill window’ (to minimize clutter). 

    ie. Crusader Stance will increase healing done to you and bolster your defenses while Samurai Stance will grant higher crit chance. Stances can also modify Yoshiko’s elemental damage output and current skills (though this can be fleshed out at a later time since it will take lots of fine tuning)

    These Heroic Stances can be learned from NPCs scattered throughout the world (though they should be limited to about 3 or 4)

   

    ✔️-Added Common Events:0055-0058

-Items/Armor/Weapons:

    ✔️-Added Items: 0368-0374

-NPC Events: 

    ✔️-Updated Hentai event tests in the Dev Debuf Room

    -Moved save file load doggo over here from the card area

=====================================================================

    -Added New Events to Mirrowood Overworld and Jade Trail, delete old Jade Trail and Enchanted Forest Test and paste in entire map

✔️img>overlay ground/par/shadows files for these two maps may need to be renamed if a new mapID is generated

=====================================================================

    ✔️-Foramainis_Ruins[B2] updated this event to give a Sapphire instead of Iron Ingot

   

    ✔️-ForaminisFL1 - Room 6: Updated transfer (was incorrect)

    ✔️-Home - Yoshiko’s Bed Room: added treasure with sword art forms, exclusive to the next build 

    ✔️-Updated Hitomi join event


    ✔️-Foraminis Fl1 - RoomThreeFl1: updated these events

    ✔️-ForaminisFl2 - RoomFiveFL2: updated this event

    ✔️-Haunted Woods: Updated this event (and the changed the ground tile under it to grass instead of a rock)

-Maps:

    ✔️-Added Map: Mirrowood (ActII Overworld Map) (copy entire map for event transfers)

    ✔️-Updated Jade Trail (I would just delete your jade trail and copy this map into the map list because all the new and reworked events.)

    ✔️-Added Map: Jade Ruins 

    ✔️-Added Map: Mushroom Town (temporary name idk, uvu it’s where the cutie nymphs maybe live?)

Patch Notes

v1.10d

        Eraa’s Switches and Variables - 300-500 // To prevent event errors from now on

-Database:

    -KAWAII, 

    ✔️-updated audio > bgm : added oog file: Im_Alone_w_metadata

    ✔️-updated img > overlays > pars

    ✔️-updated img > overlays > grounds

    ✔️-updated img > pictures 

    ✔️-updated img > sv_enemies

   

-System:

    ✔️-Added Enemies: 0114-0132

    ✔️-Updated Enemy: 0071

    ✔️-Updated Enemy: 0070

    ✔️-Updated Enemy: 0060

    ✔️-Added Skill: 0095-0120

    ✔️-Added Animations: 0156-0167

    ✔️-Added Tileset: 0016: Outside_Harbor

    ✔️-Added Tileset: 0017: Outside_Subtropic

    ✔️-Added Variable #0301: JadeRuinsDemonWall

    ✔️-Added Variable #0302: Last Score

    ✔️-Added Variable #0303: Card Quantity

    ✔️-Added Switch #0306: Jade Ruins Demon Wall

    ✔️-Added Switch #0307 Meri_Lewded

    ✔️-Updated TripleTriadCore plugin: added enemies 8-14

-Items/Armor/Weapons:

    -Added Items:

-NPC Events: 

    ✔️-Updated my set of WIP events in the Dev Room

   

    ✔️-Updated Gorakna Event: Act_II > Jade Trail

    ✔️-Updated These Events Dark_Castle[TheDungeon] > Dungeon CellA

   

   

✔️-Updated these lamp posts and their light events Dark_Castle[The Dungeon] > West Hallway


✔️-Added Shizuka NPC to Gypsie Brothel


✔️-Updated Chikara Event in Home > LivingRoom

✔️-Updated Zan Event: Dark_Castle[Dinning Hall]

✔️-Updated and Added new Events to Dark_Castle[Tunnel2]

   

-Maps:

    ✔️-Updated map: Moalla_Coast (delete old Moalla_Coast and copy new map in its entirety into project) Please ensure map ID is 257

    ✔️-Updated map: Jade_Ruins (delete old map and copy new one in its entirety)

    ✔️-Added map: Jade_Ruins_Cavern

    ✔️-Added map: Southern_Tropics

    ✔️-Added map: Pal-Paw_Island

Patch Notes

v1.10e

        Eraa’s Switches and Variables - 300-500 // To prevent event errors from now on

-Database:

    ✔️-Updated img > pictures

    ✔️-Updated img > sv_enemies

    -Updated img > characters

    -Updated img > overlays: map188 ground, par, and added shadow

    -Updated audio > bgm

   

-System:

    -Added enemy: 0133, 0134

    -Updated Enemy: 

0132

        0114

        0115

0116

0098

0129

   

-Added troop: 0141

        0143

    -Added Variable: 0304 Jade Ruin Escaped

    -Added Variable: 0305 Skyward Portal

    -Added Variable: 0306 SayaDiagFinished

    -Added Variable: 0307 ScarletConfession

    -Added Variable: 0308 SummerHouseKey

    -Added Variable: 0309 ValeriaTalk

    -Added Variable: 0310 ScryTimer

    -Added Variable: 0311 MomoTalk

    -Added Variable: 0312 GoraknaTalk

    -Added Switch: 0308 MagicLock1

    -Updated Common Event: 0025 Djinie

-Items/Armor/Weapons:

    -Updated Item: 0368, 0370, 0372

    -Updated Item: 0338

            0001

            0002

            0013

            0014

            0030

            0223

    -Added Item: 0378

            0379

            0380

   

           

   

-NPC Events: 

    -Copy and paste all events into each room in the Sunset Orchard maps

    -Copy and paste all events into Mage’s Guild maps(unless ofcourse they’re events you’ve personally worked on, just take a quick look at each event if you’re unsure ask me) (Also made light tile edits to each elemental room, be sure to copy paste those in where applicable)

   

   

    -Updated Kadra Waitress in Kadra_Inn - FL1

    -Updated These test events WIP

    -Updated DemonWall Events

    -Added these 2 block events


    -Updated Rock event

 

    -Updated These 2 events

   

    -Added this event


        -Added/Updated these events


       

-Updated this transfer event


    -Updated these Chimara related events


    -Updated this Tree Stump event


    -Updated Gorakna Event


    -Added These two events


    -Updated Momo Event


   

    Moalla Coast - Updated this event 

   

   

-Merlini’s Tent - updated these 2 events


    -Ivor West Blvd - Updated this event


   

    -Updated this event’s stock to include Glass Bottle


    -uvu Palm Paw Island, added this tint event 

   

-Updated Shizuka Event


    -Updated these Events


   

-Updated Buybkin Mami


    -Added this event to Jade_Pathway[02]


    -Updated dis mami 

    -Added this ho
           

   

-Maps:

    -Updated Jade_Trail>Jade_Ruins Battleback

    -Updated BGM for Palm Paw Island

    -Updated BGM for Mage_Guild[06]

    -Updated BGM for Jade_Ruins

    -Updated Jade_Ruins map tiles, copy/paste entire map

   

V1.10g

Areving’s switches and variables - 100 - 300 // To prevent event errors from now on

>:3 No bloating my patch log

-Exterior Database:

    -Unchanged.

-System Database:

    Actors Tab:

  • Added 0006 (For password puzzles)✔️

    -New Items:

       

        -Weapons Tab (sword, staff, daggers):

        -Added0031 to 0044✔️

        Armors Tab (head, body, accessory):

       

-Added 0036 to 0078✔️

Items:

-Updated 0381 Lotus Fairy Bottle (updated)✔️

    -Enemies Tab:

        -Added 0136 Mutated Fungal Rat (Darren Quest enemy)✔️

        -Added 0137 Corrosive Slime (Darren Quest enemy)✔️

    -Troops Tab:

   

        -Added 0142 Mutated Fungal Rat (Darren Quest troop enemy)✔️

        -Added 0143 Corrosive Slime (Darren Quest troop enemy)✔️

    -Common Events Tab:

        -Updated Common Events: 

            -0060 Palace Three Switches✔️

-0061 Lotus Fairy Event Scene✔️

-0062 Sunset_Orchard_Fairy Scene✔️

-0063 Empty Ruins Scene✔️

Plugin Manager - Copy & Paste plugin

-Yep_QuestJournal:✔️

Switches & Variables:

    -Added Switch 0111 Fairy_FirstTalk✔️

    -Added Variable 0130 LotusVariable✔️

    -Added Variable 0131 KingsPalace[Prison]✔️

    -Added Variable 0132 Palace_Garden_Position✔️

NPC Events - Copy & Paste Events

    Almedia:

        -Added 072 !Sparkle_Jade Trail✔️

        -Added 073 Transfer_Jade Trail✔️

        -Updated Tile Map✔️

    Middle Level East Residence:

        -Updated 065✔️

        -Updated 066✔️

        -Updated 067✔️

Thieves Guild:

        -Updated Map Names

            -Western Mess Hall✔️

            -Undertow Harbor✔️

            -Horus Cain’s Office✔️

            -Guild Library✔️

            -Ken’s Room✔️

    -Western Mess Hall:

        -Removed Mii’tra Event (probably already removed <.< )

        -Updated 024 Sunny✔️

        -Updated 048 E048✔️ just event 48 right? Should be, yes


    -Undertow Harbor:

        -Updated Tile Map✔️

        -Updated 002 Silk_NPC✔️

        -Updated & moved 007✔️

        -Updated & moved 008 Boat_Event✔️

        -Updated 024 Ken_Event✔️

-Horus Cain’s Office:

       

        -Updated 007 Horus Cain✔️

    -UndergroundTradePost:

        -Moved 012 Thief_Member[01]✔️

        -Updated 007 Fence✔️

        -Updated 008 Bartender Swish✔️

    Guild Library:

        -Added 017 DirectionFix[Pages]✔️

        -Updated 009 Pages_NPC✔️

King’s Palace:

    -Outside[01]

        -Updated 003 Transfer_Guest Room✔️

        -Updated 004 King_Hector Grave✔️

-Updated & moved 022 boat✔️

        -Updated  & moved 021 Ken_Event✔️

        -Added 023 Mii’tra_Event✔️

        -Added 024 EventPosition_Manager✔️

    -Prison_Cell:

        -Updated 001 Transfer_Event✔️

        -Updated 003 Lower_Box✔️

        -Updated 004 Exit_Event_Manager✔️

    -Outside[02]

   

    -Added Jump Puzzle Events✔️


    Inside_[06]:

        -Updated 008 Check_Point✔️

        -Updated 009 Check_Event✔️

    -Inside_[10]:

        -Updated 012 Block_Event✔️

    -Inside_[12]:

        -Updated Event 027 Throne_Room Scene✔️

Foraminis:

    Foraminis Entrance:

        -Updated 033 Ken_Event✔️

        -Updated Map Name to Foraminis Entrance✔️

    Broken Throne:

        -Removed Chest Event✔️

        -Moved 005 & 006✔️

        -Added 007 Unfinished Cut Scene✔️

    -Room Three FL2:

        -Updated 001 April_Event✔️

        -Updated Map Name to Room Three FL2✔️

    -Foraminis Ruins[B1]:

        -Updated 214 Magma_GuardianIntro✔️

        -Updated 215 IntroRuins✔️

        -Updated Map Name to Foraminis Ruins[B1]✔️

    Sunset Orchard:

        -Updated 010 Fairy_NPC[01]✔️

-Updated 011 Fairy_NPC[02]✔️

        -Updated 014 Fairy_NPC[05]✔️

        -Updated 015 Fairy_NPC[06]✔️

    -Added 058 TitleCard_Manager✔️

   

-HouseHold_[01]:

        -Updated 028 Confess Sins✔️

        -Updated 021 Exarch_Valnaara✔️

    -Household_[03]

        -Updated Map Properties: (None) bgm & BGS✔️

 

    -Household_[03] B1:

    -Added 015 Fairy_Lotus[Event]✔️

    -Updated 021 FairyUndergarden_Intro✔️

   

        -Updated Map Properties: Added autoplay bgs✔️

   

    Jade Trail:

        -Updated 138 (x: 10, y: 38)✔️

        -Updated 140 (x: 11, y: 38)✔️

        -Updated 142 (x: 9, y: 38)✔️

    -Updated & moved 125 (x: 37, y: 36)✔️

    -Updated 062 Heroic tut (x: 10, y: 3)✔️

    -Updated 006 Almedian_Guard (x: 11, y: 2)✔️

    -Jade Temple Ruins:

        -Added 015 Lotus_Fairy[Ruins]✔️

        -Removed Region ID 2✔️

    -Updated Map Properties: Added AutoPlay BGM✔️

    Mage Guild:

        -Updated 010 Transfer Mirrowood (x: 22, y: 26)✔️

        -Updated 011 Head Master Alverd (x: 20, y: 18)✔️

        -Updated 012 Gen_Dwarf (x: 19, y: 18)✔️

        -Updated 015 Mage Guild Introduction (x: 22, y: 23)✔️

    Mirrowood:

        -Updated both 032 & 033 Transfer MageGuild ✔️

        -Updated Events 003, 004, 005, 006, 007 & 008 (Transfer player back to jade trail instead of King’s Palace.)✔️

    Lower Levels - North Slums:

        -Updated 002 LowerLevelsIntroduction✔️


V1. 20

Areving’s switches and variables - 100 - 300 // To prevent event errors from now on

-Exterior Database:

    -Update img/characters: ✔️

-shadow_knight_walking

-System Database:

    -New Items:

        Items:

        -0393 King Hector’s Crown✔️

NPC Events - Copy & Paste

    Thieves Guild:

    -Ken’s Room:

        -Updated 010 Ken_Event✔️

        -Updated 009 Mii’tra_Event✔️

        -Updated 011 Bodyguard_Event✔️

        -Updated 001 Transfer_Event✔️

    King’s Palace:

    -Inside_[12]:

        -Added 055 King_Decentius✔️

        -Added 056 Dark_Apostle✔️

        -Added 057 Princess_Himegimi✔️

        -Added 058 Shadow_Knight✔️

        -Added 059, 060, 061(061 right?) Guards✔️ Yis dumbo

        Updated 031, 032, 038,  RoyalGuards✔️

        Updated 033, 034, 035, 036, 037 LoS_Switch✔️

Get Project Skyward

Comments

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Is there anyway to move the saves from v1.10a to this? I tried coping the files but i get bugs.

(1 edit) (+1)

Sorry for the late reply, unfortunately you won't be able to convert save files from major builds (ie. 1.10a to 1.20a) because of how much of the game internals change from each itch.io release.

However this may not be the case with some hotfixes, if the patch is minor enough.